They’re the same as approaching the fighter in the “Challenger approaching!” method - you just have to kill them once to get them. ![]() The fights against the playable fighters are straightforward and don’t have any special rules. However, the game will only start you off with Kirby unlocked, which means you’ll have to seek out any other characters you want to play as and beat them to unlock each. You’ll run around on a map and play special fights with specific rulesets to emulate fighting against a character who isn’t quite playable in the game. ![]() Ultimate’s story mode, World of Light, is simple. Regardless he/she did not provide a log file (yet), so I will provide mine in case it is the same issue and/or a new one.Super Smash Bros. I believe this is a similar issue that user "cristianosiebert-itajai" posted before the Hades update, but I'm not sure. I have tried "Remove All Shader Caches" and relaunched, but the issue still persists. Sometimes I am able to pause/unpause in the map and have the screen restored, but I am unable to see the battle regardless of what I try. This black screen behavior also occurs occasionally in the World of Light map, as well as the World of Light menu. ![]() There is still audio, and I can blindly walk off the edge and die to exit back into the map or quit via the pause screen. However in the World of Light Adventure mode, I am not able to start a battle without a black screen. Ultimate has been working really well using Vulkan for me. Since the Hades update, Super Smash Bros.
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